A superb creative, cross-curricular Curriculum for Excellence opportunity which meets the new technologies requirement to design and make computer games, funded by the Engineering and Physical Sciences Research Council.
A programme of ongoing training and support over an 18 month period for 4 cohorts of 8 teachers in using the Adventure Author gamemaking software in classrooms, typically for 6-8 weeks.
Important professional development and leadership opportunities
Enthused and motivated pupils
Free software
Free accredited training by national CPD provider
2.5 day residential training course for each cohort, including theory and practice, at Heriot Watt University, delivered by Dr Judy Robertson and Cathrin Howells, followed by school-based planning and implementation by pairs of teachers.
Classroom visits from Cathrin Howells to support learning and teaching and observe progress.
Additional in-classroom technical support from computer science students.
Teachers will be asked to work with a minimum of 2 classes during the project period.
Participating teachers will also undertake to train other members of staff in their schools on the job once they are confident with the technology themselves.
Teachers will document experiences in personal learning logs and keep records of pupils’ achievements, acting as researchers and contributing to current research in games-based learning.
Cohorts will meet to share their projects with each other and present their work to other teachers.
Throughout the project, the teachers will support each other online using blogs and wikis.
The target age group is between 11 and 14; thus primary seven, and first and second year secondary classes will be targeted.
We would like to recruit teachers in pairs, to support each other. One member of the pair will be a secondary computing teacher or a primary school ICT specialist. The other member might be a teacher from a complementary discipline such as English or drama, or a teacher from a primary school with links to the secondary school.
Cohort 1 from September 2009
Cohort 2 from December 2009
Cohort 3 from March 2010
Cohort 4 from April 2010
Participating schools will need to have the recommended system requirements on their PCs (see below).
They will need to guarantee senior management commitment to the project, to ensure support for planning, development, implementation and dissemination.
Teachers should be willing to share their work within the project and beyond.
3.0 GHz Intel Pentium 4® or AMD Athlon® equivalent
1.0 GB RAM
ATI Radeon X800 or NVIDIA GeForce 6800 or higher
ATI Radeon X1900 series
ATI Radeon X1800 series
ATI Radeon X1600 series
ATI Radeon X1300 series
ATI Radeon X850 series
ATI Radeon X800 series
ATI Radeon X700 series
ATI Radeon X600 series
ATI Radeon X300 series
ATI Radeon 9800 series
NVIDIA GeForce 7900 series
NVIDIA GeForce 7800 series
NVIDIA GeForce 7600 series
NVIDIA GeForce 7300 series
NVIDIA GeForce 6800 series
NVIDIA GeForce 6600 series
Neverwinter
Nights™ 2 Download File Size
4.5
GB
Please note that the published version of NWN2 is intended for 13 years and over. We have a downloadable censor patch to ensure the content of the program is suitable for younger children.
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Tags: 20092010, games, making, schools, information, project